Ok, here we go:
A lot of room to improve on this one.
Some alt controls would be nice for those of us not using an ambidextrous mouse or joystick. Shouldn't be too hard to program a set of alt keys using A,S,D,W for movement.
Reaction timing was great for this game. Alot of other shooters have a serious lag time between drepessing the fire button and the actual time. Well done.
Lines were crisp, clear, and defined. Might want to think of some more subdued colors though for general backgrounds and items.
If you're going to have a free turn environment, I'd like for there to be some sort of proximity radar so that we don't get blindsided by enemies. A good game can easily be ruined if we're shot by an enemy we simply do not see. The major problem with FPS (first person shooters) is that we're limited on our peripheral vision. Not saying anything bad about this game, but I would like for there to be some better way for enemies to stand out more visibly.
Music was a tad campy- everyone uses techno for shooters or bad metal- something nice and paced for the scenes would be well worth the investment.
Good job, over all score of 9, and a Full 5 for effort.
I like this
As a player of XiaoIV and X227 (held high score for a bit), I truly enjoyed this. I find it fresh and unique to the genre. I'm looking forward to seeing the complete version. Some items I'd like to see for the finished version:
1) sound track- alot of games have overpowering sound effects and music. I found the light retort of the wepons to be pleasureable, and a soft bit of music to the background would be equally nice.
2) Targeting redicle for the primary weapon. The bouncing secondary ring- unless for guaging hit probability or deapth perception is kinda distracting.
3) sniper reticle: perfect. Might want to intensify the reddot though.
4) Scoring: accuracy and location are always good basics, but remaining ammo capacity (not necessarily a need for reloading, but like X227, have a set ammo count) and life are also good bonus points to consider.
5) Health packs. Most simple shooters like time crisis always put these goodies in the foreground. Usually attached to charging special baddies like launcher or grenade users. For a bit of difficulty, I much prefer having them as a reward for knocking off long range enemies.
A nice game- looking forward to the real deal.
Simply perfection. I found the timing to be excellent, the graphics superb, and just the right amount of humor. Awesome, your presence here on NG has indeed been missed IronClaw. Hope to see more of you in the near future.
Couldn't use stone or healing powers. However, If you select a weapon or piece of armor within your price range, and then click "close" you'll retain the item. Win the whole game with just spending cash on the inn and items.
As far as demo's go, it's a good taste of the full product. However, it's a little disconcerting when you pound your way through the mob, pick up every bonus and then find yourself stuck at the very end with full health and three lives...but nothing to do. Good job man. I'm looking to the full game.
Entertaining and informative. It would, I hope, help for those uninitiated to learn to appreciate the finers aspects of anime.
But as a fellow fan, I must say that I'm dissappointed that you did not have Hellsing listed in any of your categories. A prime example of the quality anime being produced by Gonzo. You might also have added the subtle (and sometimes not so subtle) innuendo peppered throughout the series. The rock and roll, sex, pop culture double entendre's are brilliant!! Like in ep. 4 with Nuata's "bat"? Let us not forget the IG inside jokes about EVA.
i actually have seen the hellsing series, i liked that priest with the knives ^_^!
thx for reviewing!
looking forward to the finished product.
cheap knock off
cheap rip off of brian Peril's (a.k.a Cartman) version that was submitted 5/24/03 at 2:49 a.m.
Your first game was good. Now they are incredibly boring. Your animation for these little...beetles?
I dunno, but they sure as fuck don't look like grunts. Their pattern is the same. NOTE IF YOU WANT TO KILL EVERY ENEMY WITHOUT MOVING: CENTER YOUR CROSS HAIRS ON MASTER CHIEF'S LEFT BOOT. JUST WAIT TIL AN ENEMY PUTS A BODY PART IN. U CAN KILL UP TO 5 ENEMIES AT ONCE. Try harder man. make it more interactive. maybe have it like the old virtua shooters. Force the player to stand still and aim. Enemies pass back and forth in front or move straight at you. Your game play would be much more challenging by developing alternating enemies at varying speeds. think on it.
cute but average
Since this is somewhat original by using a penguin, may I suggest something alittle more....active? BG music fitting the "cuteness" factor would make this something for children. Not bad, but boring. For more adult audience, why not try to make it funny by, say, Luchador Penguin. Make your own mexican wrestler penguin. Just a suggestion.
Mexican wrestler penguin, eh? Not a bad idea :) I didn't add music to keep the file size down, but I'm sure I can find a "cute" loop that wouldn't add too much. Thanks!
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